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Finnian and the Seven Mountains Book Series

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Description

  • An epic tale for kids
  • Join Finnian as he leaves his monastic school in Ireland
  • On a quest to avenge the murder of his parents
  • Adventure, virtue, & the battle of good vs. evil
  • Search for a mythical sword and victory over evil
Finnian and the Seven Mountains #1
Seeking to avenge the death of his parents at the hands of Viking marauders, a young man named Finnian leaves his monastic school in Ireland to find a legendary sword rumored to have the extraordinary power to defeat evil. 

Join writer Philip Kosloski, and artists Michael LaVoy and Jim Fern (AMAZING SPIDER-MAN, X-MEN ANNUAL, and CROSSING MIDNIGHT) on an epic adventure that begins on the mysterious island of Skellig Michael, where the sword was last seen. 

Will Finnian find the mythical sword and lead the way to victory? Or will the Vikings continue to destroy innocent villagers? Find out what happens in this epic first chapter!

Finnian and the Seven Mountains #2
Finnian’s quest continues as he and Brendan use an ancient map to discover a mysterious island in hopes of finding a legendary sword with the extraordinary power to defeat evil and prevent the Vikings from further pillaging the land. Along the way they meet the mysterious stowaway, Merewyn, and discover there is more to their quest than they imagined.

At the same time, a fierce Viking king, Ragnar, threatens the monastic community on the Irish island of Skellig Michael as he begins his own violent quest for the same sword. Who will reach the sword first? Will evil triumph or good prevail?


Finnian and the Seven Mountains #3
Evil is everywhere as Finnian continues his quest to find the remaining pieces of an ancient sword that could turn the tide in the battle against darkness. Opposition to his journey intensifies as his path converges with a powerful Viking king who is equally interested in the sword for his own vile purposes.

Mysterious creatures also threaten the lives of Finnian and his crew as they discover the power that lay hidden within the sword they possess.
What will happen next? 

Will Finnian escape the clutches of the Viking king? Or will the sword fall into evil hands?


Finnian and the Seven Mountains #4
Reeling from the loss of his mentor, Finnian continues his quest in hopes he can find the next piece of the mysterious sword and put an end to the murderous reign of Ragnar, and his malicious Viking clan.
Finnian and his crew must now make their most daring adventure yet, climbing the steep cliffs of Mount Pirchiriano in Northern Italy and ascend the haunting “Staircase of the Dead.”   Meanwhile, Ragnar regroups and makes a pilgrimage to the source of his malevolent power, looking for dark guidance in his hunt for the sword.

What will happen next? Will Finnian reach the summit and find the next piece of the sword?   Or will something even more sinister put an end to their quest?         

Finnian and the Seven Mountains #5
After a victorious battle against a mysterious group of demonic creatures, Finnian and his crew reach the next stage of their journey at the legendary shrine of Monte Sant'Angelo on the Eastern coast of Italy.
Finnian continues to gather pieces of a legendary sword he hopes will turn the tide in the war against Ragnar, the malicious Viking king, but will Ragnar's newfound alliance with an evil Necromancer prove to be his undoing?

Past revelations are brought to light as Finnian races to keep the sword from falling into the wrong hands!


Finnian and the Seven Mountains #6 Nearing the end of their quest, Finnian and his crew encounter unexpected obstacles at a military outpost on Symi, a solitary island off the coast of Anatolia.

As Finnian is about to collect one of the final pieces of the Sword of St. Michael, Viking King Ragnar and his newly acquired undead army invade the island and set it ablaze.

Will Finnian escape with the all the pieces of the sword? Or will his sinister foe prove to be too powerful and bring Finnian's journey to an end?


Finnian and the Seven Mountains #7

After suffering an unexpected betrayal on Symi, Finnian and his crew must now race to Mount Carmel to recover the Sword of St. Michael and the final missing piece. 

Viking King Ragnar has the upper hand as he seeks to reforge the ancient sword, hoping that it will be transformed into a malevolent weapon capable of unleashing chaos upon the world.

Will Finnian reach Mount Carmel in time to prevent Ragnar's reign of terror? Or will evil overwhelm Finnian and snuff out any chance for the light to conquer?

Find out what happens in the final chapter of Finnian and the Seven Mountains!


Rated - Ages 10+ (contains some mild comic violence)

Dimensions & Specifications

  • Saddle-Stitch Paperback Comic 
  • 24 pages
  • Suitable for Ages 10+ 
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Created Date:
2023-01-10
Supplier:
VoyageComics&Publishing
SKU:
1010690
ISBN:
9798985771978